Mati (matieme)

matieme

Geek Repo

Location:Uruguay, Montevideo

Home Page:https://matieme.github.io/

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Mati's repositories

GOAP

Goal Oriented Action Planning AI in Unity

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ProceduralHexagonGrid-DOTS

A basic Hex Grid created with DOTS

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CityBuilderBasePrototype

A simple city builder prototype, it only has the logic of placing roads and simple buildings on the grid

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1G1M-FirstGame

First Game of the One Game One Month series

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GhostRoads

Ghost Roads is a mobile game in which you control a ghost attempting to move on a zigzag along the road without hitting walls or obstacles.

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ZeldaClone-plusplus

It is a remaster of Nintendo's original The Legend of Zelda made in C++ with Raylib

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UnityLogWrapper

A wrapper script for Unity debug calls in order to avoid debug code being compiled into release builds.

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GiantMonkeyRobot-Challenge

Challenge made for GiantMonkeyRobot using MVC design pattern to create and display content of a Json in table created with Unity UI components

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PartyGameServer

Server of PartyGame

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UntitledZombieGame

A simple survival game that I made on Unreal Engine to start learning it. It is based on C++ with some functionality like the UI done in Blueprints.

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