Ivan Mateev's repositories
gbaCRSWProject
Coursework for Computer and Graphics Architecture. Implement Dune 2 building placement and unit building on the GBA.
cpp11-range
Range-based for loops to iterate over a range of numbers or values
RBDOOM-3-BFG
Doom 3 BFG Edition with soft shadows, cleaned up source, Linux and 64 bit Support
Thyme
An Open Source Re-Implementation of Generals: Zero Hour written in C++.. This project is a bottom-up rewrite of Generals: Zero Hour, using the original binary in place of not-yet-implemented functions. The intention is to allow the fixing of bugs, implementation of new features and porting to platforms unsupported by the original.
TownGeneratorOS
The source code of the Medieval Fantasy City Generator