Nicolas Baudrey (mastertnt)

mastertnt

Geek Repo

Location:France

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Nicolas Baudrey's repositories

bis-file-formats

c# .net standard code base for reading ArmA/BIS file formats

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dx12-game-programming

DirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"

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MiniUML

UML Designer

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OpenGlobe

A 3D engine for virtual globes (think Google Earth or NASA World Wind) designed to illustrate the engine design and rendering techniques described in our book. OpenGlobe is written in C# and uses OpenGL 3.3 core profile (via OpenTK). See the web site linked below for more information

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opensteerdotnet

Automatically exported from code.google.com/p/opensteerdotnet

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SharpDX-Rastertek-Tutorials

This is a C# repository based off the Rastertek Tutorial Series posted on www.Rastertek.com, is a literal conversion of the C++ implementations posted on the WebSite, to a .NET C# based implementation using SharpDX 3.0.2, DirectX 11 & WinForms. This is intended for C# developers to use as a reference when trying to learn DirectX 11 3D programming, especially when most examples using DirectX are written in C++, so this repo is mimiking ALOT of common C++ DirectX style code writing but in your favorite language C#! So please unless you find an error its not intended for new contributions, its easy to run these tutorials as I have included a Winforms UI for executing every Tutorial example found on www.Rastertek.com. Enjoy!.

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SharpMap

An easy-to-use mapping library for use in web and desktop applications

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XScriptedObject

A library used to create C# object from a simple script

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XSocket

A network library to easily echange some messages between processe

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