Martin Durhuus (martindur)

martindur

Geek Repo

Location:Denmark

Home Page:martindur.com

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Martin Durhuus's repositories

substance_bake_tool

A GUI tool for batch baking using the Substance Engine from Allegorithmic

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gradient_painter

The Painter is aimed towards an easy way to setup gradients on objects that can be accessed and changed in the 3d view. The gradient direction can be determined from view and updated on the fly. Support for painting on multiple objects makes it easy to quickly create and iterate on a desired composition(e.g. color harmony in a level). The painter supports baking(Diffuse, AO) with quickly adjustable resolutions.

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nodework

node framework for pipelines, with file handling and processing

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nodework_legacy

node framework for pipelines, with file handling and processing

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snap2ortho

Blender Add-on: Snapping in viewport(Alt-MMB) puts you in orthographic view if you align view to proper angles(Best with auto-perspective)

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anim_ease

Some tools for a more user friendly animation workflow

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bControls

Blender control scheme for Unity

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devops-intro-project

Project files for Intro to DevOps class

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flutter-linux

A setup file to get flutter up and running with dependencies and an emulated device. Inspired by https://dev.to/jay_js/setting-up-flutter-without-android-studio-olo with some minor changes.

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instagram_api_endpoints

Minimal api with endpoints based on https://github.com/FKLC/IGQL

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martindur.com

personal website

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martindur.github.io

Blog about Tech Art, Effects and Animation!

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p

Project management CLI

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quickweb

gleam web framework

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skyd

A little WIP for a simple, but shader heavy, 2d game

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techjanitor_org

Personal website

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vim

A place to store my vimrc file

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