Remc 中文
Due to academic issues, update slowly and irregularly
Due to academic issues, update slowly and irregularly
Due to academic issues, update slowly and irregularly
This is a game engine based on OpenGL, mainly written in C++.
Remc is the main module of this project.
Sandbox is the main program that calls and debugs Remc.
- Fast 2D rendering (UI, particles, sprites, etc.)
- High-fidelity Physically-Based 3D rendering (this will be expanded later, 2D to come first)
- Support for Mac, Linux, Android and iOS
- Native rendering API support (DirectX, Vulkan, Metal)
- Fully featured viewer and editor applications
- Fully scripted interaction and behavior
- Integrated 3rd party 2D and 3D physics engine
- Procedural terrain and world generation
- Artificial Intelligence
- Audio system
Thank you for your support of this project.