Giters
marsp0
/
phong-software-renderer
software renderer from scratch
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Stargazers:
3
Watchers:
1
Issues:
27
Forks:
1
marsp0/phong-software-renderer Issues
Makefile targets
Closed
2 years ago
Comments count
1
Guard Band Clipping
Updated
3 years ago
Texture filtering
Updated
3 years ago
Fill rule when triangles share an edge
Updated
3 years ago
SDL Replacement
Updated
3 years ago
Refactor the parser
Closed
3 years ago
Debug System
Updated
3 years ago
Add Z-Buffering + attribute interpolation to the Flat Rasterization
Closed
3 years ago
Comments count
1
Texture mapping
Closed
3 years ago
Consolidate _ASSERT_TYPE macros
Closed
3 years ago
Culling
Closed
3 years ago
Attribute interpolation
Closed
3 years ago
Add camera movement
Closed
3 years ago
Indexing of vertex attributes
Updated
3 years ago
Render a cube with the correct transforms
Closed
3 years ago
Draw a model
Closed
3 years ago
Object to World transform
Closed
3 years ago
Model Orientation
Closed
3 years ago
Camera
Closed
3 years ago
Parallelizing the triangle rasterization code
Updated
3 years ago
Improve on the AABB code in the rasterizer
Closed
2 years ago
Check if for loops are a bottleneck in the matrix code
Updated
3 years ago
Documentation
Updated
3 years ago
OBJ parser
Closed
3 years ago
Move input logic out of the renderer code
Closed
3 years ago
Z-Buffering
Closed
3 years ago
Comments count
1
Github Actions
Closed
3 years ago