Mark Dawson's repositories
go-effects
Parallelized Image manipulation effects, written in Go
metal-example
An example of using Toy3D (a simple 3D engine written in Swift + Metal)
MagicaVoxel
A simple MagicaVoxel importer written in Swift
react-native-wkwebview
WKWebview Component for React Native
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
EdgeTangentFlow
Edge Tangent Flow
fast_voxel_traversal
Fast and simple voxel traversal algorithm through a 3D space partition.
HeadphoneMotion
A demonstration of the CMHeadphoneMotionManager API
hiddenworlds
A demo app using ARKit to track an image marker.
lottie-ios
An iOS library to natively render After Effects vector animations
markdaws.github.io
personal website
met-materials
The projects and the materials that accompany the Metal by Tutorials book.
MRLightingTools-Unity
A Unity library and MRTK extension for estimating and replicating the current environment's lighting on Mixed Reality devices.
openseadragon
An open-source, web-based viewer for zoomable images, implemented in pure JavaScript.
ruane-studios
ruanestudios.com
Unity-GPU-Boids
GPU powered boids with multiple implementations