Mark Dawson's repositories

gohome

Open source home automation

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Toy3D

A simple 3D engine written in Swift + Metal, for educational purposes.

go-effects

Parallelized Image manipulation effects, written in Go

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MetalBoid

Boids written in the Metal Shader language + Swift

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metal-example

An example of using Toy3D (a simple 3D engine written in Swift + Metal)

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MagicaVoxel

A simple MagicaVoxel importer written in Swift

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react-native-wkwebview

WKWebview Component for React Native

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3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

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EdgeTangentFlow

Edge Tangent Flow

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fast_voxel_traversal

Fast and simple voxel traversal algorithm through a 3D space partition.

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glsl-grid

Draws an antialiased grid along the X/Y/Z direction of a mesh.

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HeadphoneMotion

A demonstration of the CMHeadphoneMotionManager API

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hiddenworlds

A demo app using ARKit to track an image marker.

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lottie-ios

An iOS library to natively render After Effects vector animations

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markdaws.github.io

personal website

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met-materials

The projects and the materials that accompany the Metal by Tutorials book.

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MRLightingTools-Unity

A Unity library and MRTK extension for estimating and replicating the current environment's lighting on Mixed Reality devices.

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openseadragon

An open-source, web-based viewer for zoomable images, implemented in pure JavaScript.

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ruane-studios

ruanestudios.com

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Satin

A Swift based creative coding toolkit built on top of Metal

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Solar

A Swift micro library for generating Sunrise and Sunset times.

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suncalc

A tiny JavaScript library for calculating sun/moon positions and phases.

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swifter

Tiny http server engine written in Swift programming language.

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testing

testing

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TheyLive

Demo code using ARKit to simulate the look from the "They Live" movie.

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Unity-GPU-Boids

GPU powered boids with multiple implementations

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Utils

A place for me to store some util functions I keep copying around

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