Marcos Lazo (marcoslazo)

marcoslazo

Geek Repo

Location:Tandil, Argentina

Github PK Tool:Github PK Tool

Marcos Lazo's starred repositories

system-design

Learn how to design systems at scale and prepare for system design interviews

draco

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

Language:C++License:Apache-2.0Stargazers:6400Issues:222Issues:695

UnityPerformanceTuningBible

Unity Performance Tuning knowledge book

UnityURPUnlitScreenSpaceDecalShader

Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

Language:ShaderLabLicense:MITStargazers:1227Issues:28Issues:45

UnityURP-MobileScreenSpacePlanarReflection

Reusable RendererFeature of MobileScreenSpacePlanarReflection

Language:C#License:MITStargazers:1016Issues:21Issues:11

UnitySimpleFileBrowser

A uGUI based runtime file browser for Unity 3D (draggable and resizable)

Language:C#License:MITStargazers:826Issues:40Issues:75

URP-LWRP-Shaders

A Collection of Shader For URP(LWRP) Render Pipeline

Language:ShaderLabLicense:MITStargazers:637Issues:21Issues:1

net.peeweek.gameplay-ingredients

Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prototypes.

Language:C#License:MITStargazers:606Issues:29Issues:22

Smart-Hierarchy

Human-friendly hierarchy for Unity.

Language:C#License:MITStargazers:598Issues:20Issues:23

UnityRuntimePreviewGenerator

Generate preview textures (thumbnails) for your GameObject's or materials on the fly in Unity

Language:C#License:MITStargazers:299Issues:12Issues:10

Unity-Procedural-IK-Wall-Walking-Spider

A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings, such that it moves realistically.

AssetRegulationManager

Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.

Language:C#License:MITStargazers:216Issues:4Issues:3

CurvedTextMeshPro

A simple plugin to make curved TextMeshPro texts using a mathematical function

Language:ShaderLabLicense:MITStargazers:196Issues:5Issues:5

SmartTexture

Unity tool to pack texture channels into a single texture.

Language:C#License:MITStargazers:167Issues:6Issues:1

ShellFurURP

Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.

Language:HLSLLicense:NOASSERTIONStargazers:151Issues:4Issues:2

unity-geometry-grass-shader

A Geometry shader written for Unity's build-in Render Pipeline

Language:ShaderLabLicense:UnlicenseStargazers:106Issues:5Issues:3

URP-Geometry-Shader-Example

🧱 An example of geometry shader in URP.

Language:HLSLLicense:CC0-1.0Stargazers:105Issues:3Issues:1

UnityTTS

Text to Speech in Unity.

Language:C#License:Apache-2.0Stargazers:98Issues:6Issues:7

net.peeweek.console

An interactive runtime console for unity available as package

Language:C#License:MITStargazers:72Issues:6Issues:7

URPOceanTessellation

This project use full FFT methods to make Ocean waves rendering with Tessellation shader

Language:C#License:MITStargazers:64Issues:4Issues:1

UnityAudioVisualizer

Audio Visualizer in Unity.

Language:ShaderLabLicense:Apache-2.0Stargazers:57Issues:2Issues:3

Unity-Atmosphere-with-multiple-Scattering

Atmospheric Scattering (With Multiple Scattering) for Unity

Language:C#License:MITStargazers:44Issues:2Issues:0

UnityRefractionURP

Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.

Language:HLSLLicense:MITStargazers:41Issues:6Issues:0

Unity-URP-Shadergraph-Dissolve-Car

Unity project to test shadergraph in URP dissolving a car's body.

Language:ShaderLabLicense:MITStargazers:34Issues:1Issues:0

menu-controller

Learn how to use a Stack to manage your UI Pages. Create pages that have configurable entry/exit animations, sounds, and actions. This is the base framework I've been using for over 6 years in my own projects and find it to be highly reliable, scalable, and still easy to use.

Language:C#License:MITStargazers:31Issues:1Issues:1

urp-fading-standard-shaders

Learn how you can easily fade out objects that are using the standard URP shaders that obstruct view to the player using C# code!

Language:ShaderLabLicense:MITStargazers:21Issues:1Issues:0

foliage-wind

Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.

Immersive-Gallery

Showcasing immersive experiences in Unity.

Language:C#License:MITStargazers:9Issues:1Issues:8

Realistic-Material-Wetness

A unified function to create realistic wet materials in Unity.

Language:ShaderLabLicense:UnlicenseStargazers:9Issues:2Issues:0

UnityMotionGFX

Motion graphics creation tool.

Language:C#License:Apache-2.0Stargazers:4Issues:2Issues:0