marcClintDion's repositories
HandheldCompanion
ControllerService
OpenGLNehe
OpenGL NeHe Tutorial Source Code
Shadows
A sample app that demonstrates several techniques for rendering real-time shadow maps
Ray-Tracing-Gems-II
Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald
ray-tracing-gems
Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller
ogldev
Source code of OpenGL tutorials on ogldev.org
Vulkan-Samples
One stop solution for all Vulkan samples
audacity
Audio Editor
webgl_NeHe_lessons
https://github.com/tparisi/webgl-lessons is now the officially maintained fork for this project
cljs-webgl
WebGL binding to ClojureScript
GPUZen2
Example programs and source code for GPU Zen 2
craftscape
WebGL GPU landscaping and erosion
OpenGL-4-Shading-Language-Cookbook-Third-Edition
OpenGL 4 Shading Language Cookbook - Third Edition, published by Packt
CubeMapGen
Fork of the ATICubeMapGen tool, with various fixes and some simple usability improvements.
CubeMapGenerator
A tool to create environment maps for IBL and PBR.
miniaudio
Audio playback and capture library written in C, in a single source file.
GraphicsSamples
GameWorks cross-platform graphics API samples
gl_ssao
optimized screen-space ambient occlusion, cache-aware hbao
HBAOPlus
HBAO+
ogl-samples
The OpenGL Samples Pack
three.js
JavaScript 3D Library.
webgl2examples
Rendering algorithms implemented in raw WebGL 2.
WebGL2Samples
Short and easy to understand samples demonstrating WebGL 2 features
OpenGL
OpenGL 3 and 4 with GLSL
WebGL
WebGL Examples
WebGL_SDK
WebGL 3D graphics demos and helper code written in Javascript. Optimized for PowerVR devices
LearnOpenGL
Code repository of all OpenGL tutorials found at https://learnopengl.com
Native_SDK
C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications
learn-opengl-rust
Learn OpenGL lessons in Rust
DeferredTexturing
A rendering sample that demonstrates bindless deferred texturing using D3D12