marcClintDion (marcclintdion)

marcclintdion

Geek Repo

Company:na

Location:Merritt B.C.

Home Page:http://marcdion1974.wixsite.com/marcclintdion

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marcClintDion's repositories

audacity

Audio Editor

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cljs-webgl

WebGL binding to ClojureScript

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craftscape

WebGL GPU landscaping and erosion

License:AGPL-3.0Stargazers:0Issues:0Issues:0

CubeMapGen

Fork of the ATICubeMapGen tool, with various fixes and some simple usability improvements.

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CubeMapGenerator

A tool to create environment maps for IBL and PBR.

License:MITStargazers:0Issues:0Issues:0

DeferredTexturing

A rendering sample that demonstrates bindless deferred texturing using D3D12

License:MITStargazers:0Issues:0Issues:0

gl_ssao

optimized screen-space ambient occlusion, cache-aware hbao

License:Apache-2.0Stargazers:0Issues:0Issues:0

GPUZen2

Example programs and source code for GPU Zen 2

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GraphicsSamples

GameWorks cross-platform graphics API samples

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HandheldCompanion

ControllerService

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learn-opengl-rust

Learn OpenGL lessons in Rust

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LearnOpenGL

Code repository of all OpenGL tutorials found at https://learnopengl.com

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miniaudio

Audio playback and capture library written in C, in a single source file.

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Native_SDK

C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications

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ogl-samples

The OpenGL Samples Pack

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ogldev

Source code of OpenGL tutorials on ogldev.org

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OpenGL

OpenGL 3 and 4 with GLSL

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OpenGL-4-Shading-Language-Cookbook-Third-Edition

OpenGL 4 Shading Language Cookbook - Third Edition, published by Packt

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OpenGLNehe

OpenGL NeHe Tutorial Source Code

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ray-tracing-gems

Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller

License:MITStargazers:0Issues:0Issues:0

Ray-Tracing-Gems-II

Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald

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Shadows

A sample app that demonstrates several techniques for rendering real-time shadow maps

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three.js

JavaScript 3D Library.

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Vulkan-Samples

One stop solution for all Vulkan samples

License:Apache-2.0Stargazers:0Issues:0Issues:0

WebGL

WebGL Examples

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webgl2examples

Rendering algorithms implemented in raw WebGL 2.

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WebGL2Samples

Short and easy to understand samples demonstrating WebGL 2 features

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webgl_NeHe_lessons

https://github.com/tparisi/webgl-lessons is now the officially maintained fork for this project

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WebGL_SDK

WebGL 3D graphics demos and helper code written in Javascript. Optimized for PowerVR devices

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