maphysart's repositories

rigpp

Rigpp is a rigging system based on C++ runtime evaluation using LLVM/Clang.

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Motion-Matching

Source code for the article "Code vs Data Driven Displacement"

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warp

A Python framework for high performance GPU simulation and graphics

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3D-Graphics-Rendering-Cookbook

3D Graphics Rendering Cookbook, published by Packt.

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approachingalmost

Approaching (Almost) Any Machine Learning Problem

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Build-Your-Own-Programming-Language

Build Your Own Programming Language, published by Packt

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CppTemplateTutorial

中文的C++ Template的教学指南。与知名书籍C++ Templates不同,该系列教程将C++ Templates作为一门图灵完备的语言来讲授,以求帮助读者对Meta-Programming融会贯通。(正在施工中)

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DAD-3DHeads

Official repo for DAD-3DHeads: A Large-scale Dense, Accurate and Diverse Dataset for 3D Head Alignment from a Single Image (CVPR 2022).

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DeepFaceLive

Real-time face swap for PC streaming or video calls

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deepmind-research

This repository contains implementations and illustrative code to accompany DeepMind publications

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depthai-unity

DepthAI Unity Library, Unity projects and examples (OAK For Unity)

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evotorch

EvoTorch is an advanced evolutionary computation library built directly on top of PyTorch, created at NNAISENSE.

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GEL

A library of geometry processing tools for computer graphics

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git-re-basin

Code release for "Git Re-Basin: Merging Models modulo Permutation Symmetries"

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graphics

TensorFlow Graphics: Differentiable Graphics Layers for TensorFlow

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Graphics-1

Unity Graphics - Including Scriptable Render Pipeline

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icevision

An Agnostic Computer Vision Framework - Pluggable to any Training Library: Fastai, Pytorch-Lightning with more to come

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IGR

Implicit Geometric Regularization for Learning Shapes

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JoltPhysics

A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

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Machine-Learning-Guide

Machine learning Guide

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mujoco

Multi-Joint dynamics with Contact. A general purpose physics simulator.

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mup

maximal update parametrization (µP)

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ndf_robot

Implementation of the method proposed in the paper "Neural Descriptor Fields: SE(3)-Equivariant Object Representations for Manipulation"

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nglod

Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes (CVPR 2021 Oral)

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tuning_playbook

A playbook for systematically maximizing the performance of deep learning models.

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unreal-vdb

This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.

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vk_raytracing_tutorial_KHR

Ray tracing examples and tutorials using VK_KHR_ray_tracing

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