- Structure-and-Motion Pipeline on a Hierarchical Cluster Tree
- Efficient Multi-View Reconstruction of Large-Scale Scenes using Interest Points, Delaunay Triangulation and Graph Cuts
- Large-scale, real-time visual-inertial localization revisited
- LATCH: Learned Arrangements of Three Patch Codes
- Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age
- TAPA-MVS: Textureless-Aware PAtchMatch Multi-View Stereo
- Efficient Multi-view Surface Refinement with Adaptive Resolution Control
- Fast and Accurate Image Matching with Cascade Hashing for 3D Reconstruction
- Global Structure-from-Motion by Similarity Averaging
- HSfM: Hybrid Structure-from-Motion
- Hierarchical structure-and-motion recovery from uncalibrated images
- 3D indoor scene modeling from RGB-D data: a survey
- Combining Two-view Constraints For Motion Estimation
- Lie-Algebraic Averaging For Globally Consistent Motion Estimation
- Real-Time Simultaneous Localisation and Mapping with a Single Camera
- Photometric Bundle Adjustment for Dense Multi-View 3D Modeling
- DPSNet: End-to-end Deep Plane Sweep Stereo
- Non-Sequential Structure from Motion
- Unordered feature tracking made fast and easy
- MatchNet: Unifying Feature and Metric Learning for Patch-Based Matching
- Efficient Structure from Motion by Graph Optimization
- A Global Linear Method for Camera Pose Registration
- Real-Time 6-DOF Monocular Visual SLAM in a Large-Scale Environment
- Product Quantization for Nearest Neighbor Search
- Parallel Tracking and Mapping for Small AR Workspaces
- Real-time Image-based 6-DOF Localization in Large-Scale Environments
- Progressive Prioritized Multi-view Stereo
- Efficient Deep Learning for Stereo Matching
- Robust Rotation and Translation Estimation in Multiview Reconstruction
- Get Out of My Lab: Large-scale, Real-Time Visual-Inertial Localization
- Real Time Localization and 3D Reconstruction
- Photo Tourism: Exploring Photo Collections in 3D
- Multi-View Stereo with Single-View Semantic Mesh Refinement
- Building Rome in a Day
- Pixelwise View Selection for Unstructured Multi-View Stereo
- Structure-from-Motion Revisited
- Global Motion Estimation from Point Matches
- Multi-View Stereo via Graph Cuts on the Dual of an Adaptive Tetrahedral Mesh
- Point Track Creation in Unordered Image Collections Using Gomory-Hu Trees
- Refinement of Surface Mesh for Accurate Multi-View Reconstruction
- Visual Odometry, Part I: The First 30 Years and Fundamentals
- Visual Odometry, Part II: Matching, Robustness, Optimization, and Applications
- Tutorial on Visual Odometry
- Towards Linear-time Incremental Structure from Motion
- Adding Color to 3D Scene Reconstruction for Augmented Reality Headset Experiences Using an iPhone