Andrew Henning-Kolberg's repositories
first-2d-game
First 2D Game from the Godot docs tutorial
first-3d-game
First 3D Game using the Godot engine. https://docs.godotengine.org/en/stable/getting_started/first_3d_game
angular-tour-of-heroes
https://angular.io/tutorial/toh-pt0
bedrock-rocks
A minecraft bedrock server docker-compose file
cable_test
Testing out Rails' Action Cable
docker-nginx-hkweb
Building my home webserver
foundryvtt
A simple setup for foundryvtt based on https://foundryvtt.wiki/en/setup/hosting/Docker#felddys-easy-one-step-docker-container
godot-docs
Godot Engine official documentation
music
Vue JS Music Box with instruments
passenger-ruby-rails-demo
https://www.phusionpassenger.com/docs/tutorials/quickstart/ruby/#updating-your-gem-bundle
pihole
Repo for my pihole settings and whatnot
production-practice
deploy to a production environment
pry-remote
Connect to Pry remotely
story_time
Web based dnd gaming website
stuffer
An inventory management system
swarm-plex-tautulli
Docker compose file, etc for deploying plex to a swarm
test-passenger-2
try to get passenger to run as my webserver
the-funhouse
A game in Visual Basic 4 and later Visual Basic 5, probably around 2000.
TheFunhouse
A port of my game, The Funhouse, to the Godot game engine.
vueapp
https://www.engineyard.com/blog/rails-and-vue-js-part-1
vueapp_rails
https://www.engineyard.com/blog/rails-and-vue-js-part-1
VueCalc
A simple calculator built with Vue
websockets
practice with websockets
yan-can-cook
Meal planner