maltebp / RayCasting

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Ray Casting

Build Status

Small personal project, where I attempt to learn OpenGL in C++ and use it to experiement with some simple raycasting. You can download and test the working result yourself:

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To-Do

  • Draw lines and circles
  • Implement raycasting
  • Add FPS counter
  • Batch line drawing
  • Move raycasting calculations into shaders

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Languages

Language:C 97.4%Language:C++ 1.5%Language:Objective-C 1.0%Language:Makefile 0.1%Language:GLSL 0.0%