malleusinferni / hairy-hipster

An untitled text game with shoggoths

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How to play

$ make build
$ ./dungeon
You climb down the well.
> look
Moonlight spills through the well mouth above..
The well leads up.
The secret door leads south..
> south
You go through the secret door.
A dying fire flickers on the dirt floor..
The secret door leads north.
The tunnel leads east.
> east
You go through the tunnel.
The roof of the cavern recedes into the darkness..
A seven foot tall shoggoth is lurking in the darkness.
The tunnel leads west.
The bridge leads south.
The crevice leads northwest.
> fight
You strike the shoggoth for 13 damage.
The shoggoth strikes you for 7 damage.
> fight
You strike the shoggoth for 7 damage.
The shoggoth strikes you for 17 damage.
You perish.
Play again? [Yn]

Tips

  1. Bigger monsters hit harder. Average size is decided by species.

  2. You can heal by resting. Do it when you're alone so monsters don't attack you.

  3. You can leave the game by climbing back up the well. If you've killed every monster, you "win." If not, you "lose."

Bugs

The game's not finished, and won't be for a long time. I just started making it recently. Something like 99% of the "cool stuff" is not implemented.

More immediately, there are glitches in the way the game describes things. You can see a couple of them in the transcript. You'll notice others if you look at corpses or certain rooms. The whole description system is due for a rewrite, so these problems are on my todo list.

About

An untitled text game with shoggoths


Languages

Language:Haskell 100.0%