A Lua interpreter written in C++.
Build requirements:
- CMake
- GCC
- Lua
After cloning the repo:
$ mkdir build
$ cd build
$ cmake ..
$ make
Luayed can run as REPL:
$ ./build/luayed
To run a file:
$ ./build/luayed script.lua arg1 arg2 ...
$ ./build/luaytest
Luayed is still under development, and currently misses the following features:
- Variable attributes
- Standard library
- Debug info & debugger
- A documented C++ API
- Metatables
Any contribution and reporting of issues is welcome.