Noah Witherspoon (mahalis)

mahalis

Geek Repo

Location:San Francisco, CA

Home Page:noahw.net

Twitter:@mahalis

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Noah Witherspoon's starred repositories

SwiftTreeSitter

Swift API for the tree-sitter incremental parsing system

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UE4GraphicsSample

Code samples to show how to use Rendering features in Unreal :)

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JoltPhysics

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

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ntsc

NTSC video simulator

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wincompose

🔣 Compose Key for Windows

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FluidSimulation

WebGL shader for mixed grid-particle fluid simulation

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kajiya

💡 Experimental real-time global illumination renderer 🦀

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flurry

Flurry screensaver

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precomputed_atmospheric_scattering

This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".

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UnrealEngineSkyAtmosphere

Unreal Engine Sky Atmosphere Rendering Technique

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tools-list

Open source, experimental, and tiny tools roundup

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neuralmaterial

Generative Modelling of BRDF Textures from Flash Images [SIGGRAPH Asia, 2021]

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three-mesh-bvh

A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.

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referencePT

Supplemental code accompanying Ray Tracing Gems II, Chapter 14: The Reference Path Tracer

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qLib

A procedural asset library for SideFX Houdini. https://www.facebook.com/qLibHoudini

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Aelib

Digital Assets for Houdini FX

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h3

Hexagonal hierarchical geospatial indexing system

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volsample

Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.

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MinimalAtmosphere

A minimal atmospheric scattering implementation for Unity

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Q2RTX

NVIDIA’s implementation of RTX ray-tracing in Quake II

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engine

JavaScript game engine built on WebGL, WebGPU, WebXR and glTF

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nannou

A Creative Coding Framework for Rust.

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campskeleton

weighted straight skeleton java implementation

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curved-corner-uvs

Creating curved corner UVs in Unity

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ShaderMania

A Metal fragment shader editor for macOS and iOS

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VEFontCache

Single-header minimalistic pragmatic GPU font rendering library.

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PBRVulkan

Vulkan Real-time Path Tracer Engine

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dotfiles

:wrench: .files, including ~/.macos — sensible hacker defaults for macOS

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