Noah Witherspoon's starred repositories
SwiftTreeSitter
Swift API for the tree-sitter incremental parsing system
UE4GraphicsSample
Code samples to show how to use Rendering features in Unreal :)
JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
wincompose
🔣 Compose Key for Windows
FluidSimulation
WebGL shader for mixed grid-particle fluid simulation
precomputed_atmospheric_scattering
This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".
UnrealEngineSkyAtmosphere
Unreal Engine Sky Atmosphere Rendering Technique
tools-list
Open source, experimental, and tiny tools roundup
neuralmaterial
Generative Modelling of BRDF Textures from Flash Images [SIGGRAPH Asia, 2021]
three-mesh-bvh
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
referencePT
Supplemental code accompanying Ray Tracing Gems II, Chapter 14: The Reference Path Tracer
MinimalAtmosphere
A minimal atmospheric scattering implementation for Unity
campskeleton
weighted straight skeleton java implementation
curved-corner-uvs
Creating curved corner UVs in Unity
ShaderMania
A Metal fragment shader editor for macOS and iOS
VEFontCache
Single-header minimalistic pragmatic GPU font rendering library.