maeblemeImaginite's starred repositories
Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
strangeioc
The IoC/Binding Framework for Unity3D and C#
ProjectileShooting
Project demonstrating in Unity how to fire a projectile at a target by either specifying its initial velocity or initial angle. Also draws out the projectile's expected trajectory.
Compiler-Design
A practice to make a C Compiler that allows us to test a code compatibility for C programming language. (Yacc, Lex, C)
Java-Chat-Application
This is a chat application that's built with Java Socket Programming based on TCP. Supports sending private, group and broadcast messages.
React-Hooks-Timer
Finished and updated code for the Countdown Timer with React Hooks tutorial.
React-Youtube-Clone
A Youtube clone project which I developed with React. I deployed the project on Netlify.
React-Covid19-Advance-Map
A Covid19 tracking web application powered with React. I deployed the project on Netlify.
Advanced-Sass-Flexbox-Cheatsheet
CSS cheatsheet for learning advance front-end development concepts.
React-TODO-App
A React project which I have created for learning front-end development and css library integrations.
Number-ASCII-Encoder
This program is C ++ console application and will read the file named Numbers.txt when run. This file will 'contain positive numbers between 0-255 on the line and separate the numbers with a space. A doubly circular linked list object will be created for each line in the file. Numbers in order will be read and added to the lists according to the algorithm.
React-Redux-Cheatsheet
A React project which i have created for learning redux concept in web applications.
String-Parser
Using the Binary Search Tree and Stack structures, extract user information from the given file. Parsing by # character and defining the parsed information as a User object, then the program that processes this information.
Project-WorldFreak
The high level goal of this project is to write a program called "wordfreak" that takes "some files" as input, counts how many times each word occurs across them all (considering all letters to be lower case), and writes those words and associated counts to an output file in alphabetical order.
React-Covid19-Tracker
A Covid19 tracking web application powered with React. I deployed the project on Netlify.
MERN-Netflix-Clone
A Full stack Netflix-clone web application powered with MERN stack. I deployed the application via Heroko. Check the site : https://netflixclone-57ce1.web.app/
Santorini-230-ver.
The goal of this project is to implement the game Santorini using the C programming language. The game will be interactive and played between a human user and an AI (artificial intelligence).
naming-convention
Templates for naming convention - TSQL, JavaScript, C#, R, Python, Powershell
Unity-Delegates-and-Events-Cheatseet
Complete Unity C# Survival Guide - Delegates and Events course for fully learning to Delegates, Events, Actions and Func.
Game-Architecture-with-Scriptable-Objects
This is a Unity project that based on Scriptable Objects. In this project, i have practiced with SO and events that created with SO. Also i had improve my knowlegde on Game Architectures with SO.
Unity-SDK-Integrations
The 3rd Party Library for Unity is an cross platform project that allows game developers to integrate Services like Authentication, Leaderboard, Achievement, Cloud Saving, Game Invitation, Dynamic Links, Game Sharing, Push Notifications and also Ads Services like Google Admob and Unity Ads to their Unity Projects.
UnityLibrary
:books: Library of all kind of scripts, snippets & shaders for Unity
MERN-Fitness-Tracker
A Full stack fitness exercise tracking web application powered with MERN stack. This project was bootstrapped with Create React App.
SOLID-Factory
SOLID Factory is a Unity2D Project which has been developed to test high-level programming concepts such as SOLID, DRY, Separation of Concern, Composition over Inheritance, Maximize Cohesion, Minimize Coupling, and Dependency Injection(via Exzenject) principles in Unity.
PUN-Shooter
PUN Shooter is a Unity3D Project which has been developed to make a multiplayer TPS Shooter game with Photon Networking. The project refers to Pummel Party: Barn Brawl mini-game.
Mirror-Networking
Unity Multiplayer: Mirror Networking is a Mirror Networking learning project in Unity3D. I cover the client-server model, LAN, using Steam API, and more. I have been studying Unity Multiplayer: Intermediate C# Coding & Networking course on Udemy.
UnityCsReference
Unity C# reference source code.