Rafael Madureira's repositories
wolfenstein
:suspect: A javascript implementation of the game Wolfenstein 3D from id Software.
morpheus-engine
:video_game: Game Engine built in C++ and OpenGL
SDL_AudioPlayer
:musical_note: SDL2 audio player compatible with Emscripten.
myblackboard
:pencil2: A tool used to explore your creativity, draw and sketch some ideas.
c-algorithms
:book: A collection of various algorithms implemented in C for educational purposes.
learn-react
:mortar_board: The goal of this project is to help developers to learn React and the whole stack behind this powerful and amazing library.
project-euler
:books: ∑ ∏ ∫ √2 π² ∞ α β δ θ λ φ ∆ ½ √-1
3d-rasterization
:triangular_ruler: 3D Rasterization implemented in pure javascript, without any external libraries.
action-adventure
:video_game: This project is a game implemented from scratch in C++ and SDL.
CMake_Example
:hammer: This project is just an example of how to set up a C++ build using CMake.
game-prototype
:video_game: A simple 2D top-down game framework.
jside-scrolling
:video_game: A small javascript library to develop side-scrolling platform games.
Premake_Example
:hammer: This project is just an example of how to set up a C++ build using Premake.
voice-assistant
:speech_balloon: voice recognition and voice synthesizer
design-patterns
:book: This repository contains examples of some common problems of software development and how to solve them using Design Patterns.
opengl-studies
:books: A template application to study opengl and shaders
react-express-boilerplate
:star: A fullstack boilerplate with ES6, React, Express, Babel, Webpack and Jest.
TiledParser
:electric_plug: Tiled parser compatible with version 1.3
unity-fps-prototype
A simple fps game built on Unity for learning purposes.