m3rk1989's starred repositories
io_anim_seanim
SEAnim Plugin for Blender
SpaceCadetPinball
Emscripten port of 3D Pinball for Windows – Space Cadet decompilation
rust-analyzer
A Rust compiler front-end for IDEs
cod-asset-importer
Blender addon for importing Call of Duty assets
SHEILAN-Maya-Tools
A set of all my Maya scripts.
t7-scripts-sourcified
A collection of complete source scripts from Black Ops III - this repo only contains scripts which are not completely provided in the official Black Ops III modtools distribution
T7-Compiler-UI
Ui for serious' compiler
CallofDuty.py
Asynchronous, object-oriented Python wrapper for the Call of Duty API.
cod-mods-wiki
A wiki dedicated to providing technical and general purpose information on Call of Duty Modding with a focus on the Black Ops III Mod Tools.
nodeeditor
Qt Node Editor. Dataflow programming framework
CoDT7-Sublime
T7-Sublime is an enhanced syntax-highlighting package for (almost) all Call of Duty Black Ops III developer file formats.
blender-cod
Blender Add-On for Call of Duty® modding
zm_ai_dogs
T7. Includes death event callbacks (exactly the same as zm_spawner but for dogs)
_zm_blockers
Fork of Treyarch's T7 (COD: Black Ops III) blockers (buyable doors and debris) which adds co-op bank doors, that any player can contribute to. If on solo, doors will behave as normal.
Der-Riese-Declassified
The scripts I created for Der Riese Declassified, Call of Duty: Black Ops III Custom Zombies Map
zm_brain_drill
Mindsaving, save the player's perks, weapons, and ammo. Includes a custom power-up to allow the use of mindsaving machines.
zm_weap_shotgun_olympia
Scripts that enable "Hades" dragons breath effect on Olympia
zm_ducky_util
Zombie Utility scripts used across multiple maps in one place
zm_weap_spike_launcher
Scripted Spike Launcher with Upgrade
progressive_weapons
Custom wallbuy system for T7 (Call of Duty: Black Ops III) custom zombie maps