Moggle currently is split up in three parts: 1. Moggle Math [Header only] Provides matrix and vector types, and everything that's related. Does not depend on OpenGL or on another part of Moggle, so can be used separately. 2. Moggle Core [Header only] A very thin wrapper around OpenGL. Provides classes such as 'vbo', 'vao' and 'shader'. 3. Moggle XXX A very sexy and easy way to use OpenGL. It has advanced features such as shader pipelines and more. Moggle is made by Mara Bos <m-ou.se@m-ou.se>. Special thanks go to Nick Overdijk (the first Moggle user) for his useful feedback. == License == Moggle is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Moggle is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Moggle. If not, see <http://www.gnu.org/licenses/>. See COPYING for details.