m-byte918 / MultiOgarII

A continued version of the original MultiOgar, an open source Ogar server implementation written with Node.js.

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Eject Lag Increased FPS!

Gigabyte918 opened this issue · comments

commented

Recently i opened a issue #1468 but i dident explained not much about it but when there is so much eject mass on the map game starts to slow down everything.in the old versions of MO-E its dosent happen.

client sided, so much rendering causes lag, also, why does ppl still using the official agario client??

commented

Dude i use cigar client which has no lag at rendering but server starting to slow down when there is eject cells on server

commented

It happens with every client and it is server sided

commented

@Gigabyte918 Disable Accelerated 2D canvas in chrome://flags