Chris's repositories
MultiOgarII
A continued version of the original MultiOgar, an open source Ogar server implementation written with Node.js.
Binary-Reader-Writer
C++ binary reader & writer implementation for reading + writing binary data
QuadTree-Cpp
Simple QuadTree written in C++ with SFML demo
BotW-Memory-Notes
Memory notes for Breath of the Wild
BotW-Cheat-Codes
List of Cafe/Gecko codes for Breath of the Wild (Wii U)
MK8-Cheat-Codes
List of Cafe/Gecko codes for Mario Kart 8 (v4.1, USA)
MK8-Memory-Notes
Memory notes for Mario Kart 8 (v4.1, USA)
Agar.io-Custom-Skins
Userscript that allows for custom skins in Agar.io
Agar.io-Macros
13 Macros for Agar.io
leetspeak-keyboard
4(_)+0 }{0+|<3`/ 5(.-!|>+ +}{4+ (0|\|\/3.-+5 `/0(_).- |<3`/804.-|) +0 133+5|>34|<
sqrt-algorithms
Testing performance and accuracy of various sqrt() algorithms
Bobs-Fortress-2-Tank-Warfare
GameMaker Studio 2 game for final project in CIT160 course (Game and Simulation Programming)
SpeculativeContacts
Demo of speculative contacts used to solve basic circle-circle collisions:
Spinny-Disc-Man-Epic-Adventure
Second GameMaker Studio 2 project for my CIT160 course (Game and Simulation Programming)
Bobs-Adventure
Third GameMaker Studio 2 project for my CIT160 course (Game and Simulation Programming)
Brick-Breaker
Fourth GameMaker Studio 2 project for my CIT160 course (Game and Simulation Programming)
Catch-the-Clown
First GameMaker Studio 2 project for my CIT160 course (Game and Simulation Programming)
Logger-Cpp
Simple logger written in C++
m-byte918.github.io
Website to hold my portfolio :)
mk8dx-track-stats
Collects and formats some statistics based on MK8DX track data collected by Toad Bot
PCT-Coursework
Course work I've completed throughout my time at Penn Tech.
Yasuo-The-Exiled
Source code for the "Yasuo: The Exiled" game.
CIT216-Project
Final project for CIT216