Mattias's starred repositories
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
thebookofshaders
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
blind_watermark
Blind&Invisible Watermark ๏ผๅพ็็ฒๆฐดๅฐ๏ผๆๅๆฐดๅฐๆ ้กปๅๅพ๏ผ
supercollider
An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
glslViewer
Console-based GLSL Sandbox for 2D/3D shaders
ccapture.js
A library to capture canvas-based animations at a fixed framerate
glslEditor
Simple WebGL Fragment Shader Editor
glslCanvas
Simple tool to load GLSL shaders on HTML Canvas using WebGL
invisible-watermark
python library for invisible image watermark (blind image watermark)
webgl-water
WebGL Water Demo
quadtree-js
A lightweight quadtree implementation for javascript
webgl-path-tracing
Path tracing in GLSL using WebGL
JavaScript-Particle-System
2d JavaScript Particle System with gravity field simulation