lzqchr's repositories

ChocoGL

ChocoGL Engin

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godot4-oceanfft

Tessendorf FFT based ocean waves and buoyancy in Godot 4 using compute shaders

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Computer-Graphics-Resources

Computer-Graphics-Resources

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CPP-Templates-2nd--

《C++ Templates 第二版》中文翻译,和原书排版一致,第一部分(1至11章)以及第18,19,20,21、22、23、24、25章已完成,其余内容逐步更新中。 个人爱好,发现错误请指正

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Escartem-TGSRedStone-GenshinTextures

All Genshin Impact textures extracted from game

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FFT-Ocean

FFT ocean for Unity

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Game-Programmer-Study-Notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

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glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

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GLGrass

Decent looking grass in opengl that still maintaines decent performance.

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imgui

Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

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ImGuizmo

Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui

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learn-nanite

学习并用vulkan实现nanite,赶春招写的,代码还比较乱

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MelodyRenderPipeline

A simple forward render pipeline for graphics study.

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NoteBook

随便写写

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URPSimpleGenshinShaders

A simple Genshin Impact facial shader for Unity URP, based on NiloCat shader example

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