lxq's repositories
AirSim
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
amethyst
Data-oriented and data-driven game engine written in Rust
androidguide
android编程权威指南(第三版)的练习
Babylon.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
BabylonEditor
Community managed visual editor for Babylon.js
bevy
A refreshingly simple data-driven game engine built in Rust
CarbonAI
Python package to monitor the power consumption of any algorithm
Collage
Cross-platform C++ library for building heterogenous, distributed applications
educenter-hugo
Educenter is an educational website template. It can be used as an online teaching platform, school and university websites
Equalizer
Equalizer is the standard middleware to create and deploy parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors and computers to scale the rendering performance, visual quality and display size. An Equalizer application runs unmodified on any visualization system, from a simple workstation to large scale graphics clusters, multi-GPU workstations and Virtual Reality installations.
glm
OpenGL Mathematics (GLM)
kajiya
💡 Experimental real-time global illumination renderer 🦀
llama-cpp-python
Python bindings for llama.cpp
llama.cpp
Port of Facebook's LLaMA model in C/C++
Lunchbox
Your toolbox, since the free lunch is over: a C++ library for multi-threaded programming
o3de
Source for fully featured AAA Open 3D Engine
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
PBRVulkan
Vulkan Real-time Path Tracer Engine
PhysX
NVIDIA PhysX SDK
three-mesh-bvh
A BVH implementation to speed up raycasting against three.js meshes.
vk_raytracing_tutorial_NV
Vulkan ray tracing examples and tutorials using VK_NV_ray_tracing
vmmlib
A templatized C++ vector and matrix math library
wgpu
Safe and portable GPU abstraction in Rust, implementing WebGPU API.