lvsoft / KiCommand

A simple command line interface to KiCad.

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KiCommand - Kicad Command Line

KiCommand allows simple command strings to be executed within pcbnew. Command strings consist of a variety commands that retrieve, filter, and process Kicad objects. Commands are very easily added with a simple syntax.

Here are a few short examples:

  • pads setselect
    • select all pads
  • : selectallpads pads setselect ;
    • define a new command called SELECTALLPADS that select all pads
  • modules U1 matchreference getpads setselect
    • select the pads of the module with reference 'U1'
  • : selectmodpads modules swap matchreference getpads setselect ;
    • define a command that select the pads of the module indicated by the argument.
    • Use the command like this: U1 selectmodpads
  • valuetextobj DeleteStructure call
    • Delete all value objects on the modules
  • valuetextobj selected DeleteStructure call
    • Delete all selected value objects on the modules

Getting Started

Installation

  • Place the entire kicommand folder in C:\Program Files\KiCad\share\kicad\scripting\plugins Or the equivalent in MacOS or Linux (there may be a user-level directory for such files, but I am not aware of it at the moment.)

For KiCad nightly

KiCommand is an ActionPlugin and is installed similarly to other Action Plugins:

  1. Within KiCad pcbnew, select the Tools > External Plugins > Refresh Plugins
  2. The next time you start pcbnew, the KiCommand menu item will already be in the External Plugins menu so there should be no need to Refresh Plugins.

KiCommand dialog box is shown when the Tools > External Plugins > KiCommand menu item is selected.

For KiCad 4.0.7 stable:

Enable Tools > Scripting Console then enter

import kicommand

This will show the KiCommand dialog. (Note that not all commands have been tested in 4.0.7).

Self Documented Help

When KiCommand starts up, it displays help information to get you started.

Essentially, how to get more help with a variety of help commands.

Commands are organized by category, and the main help commands display general help (help), command categories (helpcat), detail help on specific commands (explain), or detailed help of all commands (helpall)

Overview

With KiCommand, arguments to commands are entered before the command. Any results from the command are then used as an argument to the next command. This way, you can chain together commands in a way that often makes sense. This programming structure is called stack-based programming.

KiCommand has several advantages over Python Scripting:

  • Simplicity in programming and argument type handling make KiCommand more accessible than the equivalent KiCad Python scripting.
  • Command strings mean less worrying about variables.
  • Command strings are often short and easily sharable.
  • Many commands accept a variety of input types, and still work as you would expect.
  • Programming structure means you don't have to worry as much about variables.
  • KiCommand naturally handles lists of objects, so looping over objects is not needed: it just happens.
  • Being able use pcbnew Python object attributes and functions gives KiCommand a lot of access to the Kicad object model.
  • Defining new commands is simple.
  • With KiCommand handling of argument types, there's less worrying about exact types.

And several disadvantages:

  • Built in commands have flexible argument types, while Python commands (accessed with callargs) may require careful argument manipulation.
  • Most commands are simple and straightforward, while complex commands are possible. The stack-based structure makes some complex strings difficult to decipher or create even for experienced programmers.
  • While creating entirely new elements from scratch is usually possible, command strings are sometimes wordy.
  • There are currently no looping or conditional commands.
  • Full flexibility is only available with Python scripting. Command strings are a short simple interface for some object manipulation or interrogation.

Introduction to Command Strings and Programming Structure

In KiCommand, a Command String contains a sequence of arguments and commands that are executed sequentially. Arguments occur before the command that uses them. The arguments are consumed by a command and the results of the command are stored on top of any previously unused arguments or results, making those arguments and results available to a future commands.

This is implemented and often imagined as a stack structure. In this structure, the stack holds values (aka operands or arguments) that are used in subsequent commands.

Several important characteristics of the stack structure of programming:

  • operands are placed on top of the stack when encountered in the command string
  • operands are removed from the top of the stack when commands are encountered in the command string
  • operands are placed on top of the stack when returned from executed commands
  • results from previous commands, when unused, continue to exist on the stack and can be used for future commands. In this way, results from past commands build up to become arguments for future commands.
  • again, commands generally remove their arguments from the stack and return their results to the stack. If you need to execute several commands on the same argument, the copy and swap commands will be useful.

Examples

  • modules
    • return the list of modules
  • modules selected
    • return the list of selected modules
  • modules selected clearselect
    • unselect all selected modules
  • modules setselect
    • select all modules (this seems to have no visual effect)
  • pads setselect
    • select all pads
  • pads clearselect
    • unselect all pads
  • modules getpads setselect
    • select all pads of all modules
  • modules getpads clearselect
    • unselect all pads of all modules
  • modules U1 matchreference getpads setselect
    • select the pads of the module with reference 'U1'

Defining commands

KiCommand maintains several different dictionaries from which it obtains command definitions. These dictionaries are named user, persist, and command.

The command dictionary contains python functions within the KiCommand source code and cannot be detailed further from the command line. You can view the source code to see how these commands are constructed.

The persist dictionary contains python functions defined by default and supplied with KiCommand. These commands are constructed from other KiCommand commands and can be viewed with the see and seeall commands. These commands can be created with the :persist command, but it is not recommended that users use this function.

The user dictionary contains commands defined by the user and constructed as a command string from other commands. These can also be viewed with the see and seeall commands. These commands can be created with the : command and they can be saveed and loaded from the user's ~/kicad/commands directory.

It should be noted that persist commands can redefine command commands and user commands can redefine both persist and command commands.

The following commands are helpful for investigating this area of KiCommand:

  • see - shows a specific command string from the user or persist dictionaries.
  • seeall - shows all commands in the user and persist dictionaries.
  • helpcat - shows all categories of commands after they are superceded. If any commands are redefined by user or persist commands, then only the redefined command is shown.
  • explain - shows the help text for any command that defines it. It is hightly recommended that any defined commands include a category and help text.
  • : commandname ; - removes the definition of commandname from the user dictionary.
  • : ; - removes all definitions from the user dictionary.

The recommended way of defining a new command is:

: commandname "Category [Argument1 Argument2] Help Text To Explain the Command, including the arguments." arguments and commands ;

An example is like this: : setselect "Elements [OBJECTLIST] Sets the objects as Selected." SetSelected call ;

When defined, the seteselect command will show the help text in the explain command and will be listed in the Elements category with the helpcat command.

More examples can be seen in the kicommand_persist.commands file or by using the seeall command.

General Conventions

KiCommand follows a general set of conventions:

  • Commands are all lower case.
  • Arguments are usually Mixed Case.
  • Python commands within Command Stack are whatever is needed, but mostly will be Mixed Case or UPPER CASE.
  • To enter an argument that also happens to be a command, use the single quote mark (') such as in the following string: 'calllist help
  • To enter an argument that requires any spaces (such as a filename or command help text), use double quotes around the argument (i.e. "argument with spaces").
  • Access to Python functions and attributes are exactly as documented in the Python pcbnew documentation, which are often in either mixed case or all caps. Example: modules GetCenter call
  • Define a new command with the colon, and end with the semicolon.
    • : newcommand ARG Arg command ARG command ;
  • Core commands either place objects on the stack or operate on objects on the stack. The commands that place a list of objects on the stack are in the category Elements and are listed with the command Elements helpcat:
    • modules
    • pads
    • tracks - includes vias
    • drawings
  • From these core commands, other commands are defined to retrieve certain objects.
    • textobj
    • valuetextobj
    • referencevalueobj
    • toptext
  • And in case there is anything missing, you can access the top-level board and pcbnew objects.
    • pcbnew - top level pcbnew Python object
    • board - top level Board Python object from pcbnew.GetBoard()
  • And finally, you can filter each of the above objects to choose exactly the objects you want, or get at them in slightly different ways.
    • pads selected
    • modules U1 matchreference getpads
    • tracks VIA filtertype

Calling Python commands

Calling Python within a Command String is possible and there are several commands designed to do so within the Programming category, with commands in the 'Conversion' category being useful to convert arguments to the correct format and type.

  • call - used to call a Python object's function that requires no arguments (such as a call to GetShapeStr on a DRAWSEGMENT object)
  • callargs - used to call a Python object's function that requires arguments. Arguments are in the single argument as a list of lists, where each inner list contains the arguments for a single call. The inner list contains as many members as arguments necessary for the command. The commands zip2, float, list and delist might be useful here.
  • attr - retrieves an attribute from an object. This can be a value or a function, though if it were a function, it's probably more useful with the call or callargs commands.

Lists

Many commands can use lists as arguments. Often, lists as arguments are used in parallel, and the results are in parallel as well. For example, if there is a list of DRAWSEGMENTs at the top of the stack, the command string GetShapeStr call will result in a parallel list of outputs from the corresponding DRAWSEGMENT. The command is repeated for each member of the list.

To filter lists, try using the filtertype, filter, and commands in the Comparison category.

About Capitalization

  • The capitalization convention works well with most text on the board in uppercase and most Python functions and variables being upper or mixed case.
  • Mixed Case items are all arguments (Python functions and objects look like arguments in the Command String). Mixed case arguments means they also do not get interpreted as commands.
  • Lower case commands do not conflict with the namespaces of most Python commands/variables nor do they conflict with arguments.
  • Note that these capitalization conventions almost eliminate the need for using single quote (it still may be necessary in some cases).

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A simple command line interface to KiCad.


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