- About
- Getting Started
- Prerequisites
- Build-in Toon Support For Games
- Test File
- User Manual
- Creators
- Acknowledgements
Toon Shader for Blender is inspired by aVersionOfReality and is a library designed to be compatible with many contemporary anime-style games and pure toon aesthetics. The basic configurations have been pre-set up and integrated with toolsets to facilitate connections with other similar or compatible toon libraries.
- Note: You can use LSCherry as a local asset (Append) to share your work with others or lock down the LSCherry version you prefer.
- Open Asset Browser and drag object "Cherry".
- Open Shader Editor and find "Make Toon" node and connect it to Material Output.
- Yes, its done β¨ππ. If you want to use additional features or pre-built packages, please search for nodes within the materials present in the LSCherry object or those prefixed with "Game Name". Example: HI3, GI, HSR,... find more prefix at Build-in Toon Support For Games
Require name | Description | Where To Download | Is |
---|---|---|---|
Blender | For LSCherry | Download | Required |
Auto Reload Libraries | Auto reload linked libraries | Download | Required |
VF PlanarUV | For Frequent Hair Highlight | Download | Optional |
Mesh Fairing Master | Quick Clean Shading Face | Download | Optional |
Package | Build-in Support | Prefix |
---|---|---|
Honkai Impact 3 | βοΈ | HI3 |
Genshin Impact | β | GI |
Zenless Zone Zero | β | ZZZ |
Honkai Starrail | β | HSR |
Punishing: Gray Raven | β | PGR |
Girls Frontline 2 | β | GF2 |
Persona Series | β | PSN |
Wuthering Waves | β | WW |
Aether Gazer | β | AG |
Project Snow | β | PJS |
Check out test file using build-in packages. Go To Tests
Check for guild lines in my repos wiki
Go To Wiki
Respect for those who have created wonderful addons and library.
Author | Auto Reload Libraries | VF PlanarUV | Mesh Fairing Master |
---|---|---|---|
@lvoxx |
@gandalf3 |
@jeinselen |
@fedackb |
Inspiration by aVersionOfReality |
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