Luís Vitório Cargnini (lvcargnini)

lvcargnini

Geek Repo

Company:Samsung Semiconductor Inc. - DSRA/MSL/ R&D

Location:USA

Home Page:www.linkedin.com/in/lvcargnini

Twitter:@lvcargnini

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Luís Vitório Cargnini's repositories

fpu

synthesiseable ieee 754 floating point library in verilog

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agnoster-zsh-theme

A ZSH theme designed to disclose information contextually, with a powerline aesthetic

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ariane

Ariane is a 6-stage RISC-V CPU

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atom

:atom: The hackable text editor

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CryptRaider

Learnign to code for Unreal 5

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embench-iot

The main Embench repository

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fpnew

[UNRELEASED] Parametric floating-point unit with support for standard RISC-V formats and operations as well as transprecision formats.

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grift

Galois RISC-V ISA Formal Tools

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growl

The ultimate Notiication System for OS X

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klayout

KLayout Main Sources

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linux-pine64

Linux Kernel for Pine64 Board

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llvm

Mirror of official llvm git repository located at http://llvm.org/git/llvm. Updated every five minutes.

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llvm-project

This is the canonical git mirror of the LLVM subversion repository. Please see http://llvm.org/ for instructions on contributing to LLVM.

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mesim

Memory Simulator

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omnixtend-1

OmniXtend cache coherence protocol

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OpenSTA

OpenSTA engine

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powerline

Powerline is a statusline plugin for vim, and provides statuslines and prompts for several other applications, including zsh, bash, tmux, IPython, Awesome and Qtile.

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riscv-gnu-toolchain

GNU toolchain for RISC-V, including GCC

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riscv-tools

RISC-V Tools (GNU Toolchain, ISA Simulator, Tests)

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rv8

RISC-V simulator for x86-64

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rv_plic

Implementation of a RISC-V-compatible Platform Interrupt Controller (PLIC)

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scr1

SCR1 is a high-quality open-source RISC-V MCU core in Verilog

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SuperScalar-RISCV-CPU

super-scalar out-of-order rv32imc cpu core, 4.2/2.3 DMIPS/MHz, 2/3-stage

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swerv_eh1

A directory of Western Digital’s RISC-V SweRV Cores

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tensorflow

An Open Source Machine Learning Framework for Everyone

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testingGHEDA

Testing GitHub automation on EDA

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ToonTanks

Project used to learn Unreal Engine with C++

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WarehouseWreckage

Learnign to use Asseets and Player Control on Unreal 5

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