Luke Leedy's repositories
TheOdinProject
A collection of takeaways and personal submissions to The Odin Project.
DOOM_fixed
DOOM Open Source Release (fixed)
WebpackWebGLTutorial
A comprehensive guide on how to use Webpack with WebGL
MonoGameECS
An Entity Component System in MonoGame
MonoGameTiled
A serializer for Tiled Map Editor, to be used with MonoGame
OperationEchelon
A puzzle game inspired by Linear Algebra.
adnd-2e-character-sheets
A mirror of AD&D 2nd Edition Character Sheets from Mad Irishman Productions
Best-README-Template
An awesome README template to jumpstart your projects!
Custom-2D-Colliders
A set of custom 2D colliders for Unity.
DungeonDashSource
Source code for Dungeon Dash, written by Luke Leedy
Eternitea
An interactive digital art exhibit
SierpinskiGasketUnity
An implementation of the Sierpinski Gasket using Unity's GL class
adnd-beyond
An Advanced Dungeons & Dragons 2nd Edition Character Builder
gd_4_fpcc
First person character controller for Godot Engine 4.x
gitignore
A collection of useful .gitignore templates
gl-matrix
Javascript Matrix and Vector library for High Performance WebGL apps
Katabasis.Extended
Extensions to make Katabasis more awesome
pakify
Explore (Quake) .pak files in Rust.
Portfolio
A minimalist personal portfolio site powered by Jekyll and GitHub Pages
Reaxion
A short browser game to measure reaction time
simple_rust_programs
An implementation for simple Rust programs as suggsted by The Rust Programming Language book.
TiledCS
TiledCS is a dotnet library for loading Tiled tilesets and maps