Jonas Bötel's repositories
gamedev-workshop
Game development education for programmers
unity-threading
Non-allocating async/await threading facilities for Unity
unity-discord
Send messages to your Discord channel via webhooks.
unity-regex
Compose regular expressions using code
unity-matomo
Matomo Analytics for Unity
talk-addressables
Addressables for indies?
unity-indexing
Indexed foreach loops
infinite-zelda
Procedurally generated Zelda dungeons
unity-deduplication
Smarter asset deduplication for Addressables
unity-pathfinding
Graph-based pathfinding
blue-noise-2d
2D blue noise
fork-ldtk
Modern, lightweight and efficient 2D level editor
fork-StevesUEHelpers
A plugin adding a bunch of common helper functionality that I use in my UE projects
fork-SUDS
Steve's Unreal Dialogue System
fork-SUDSExample
Example project for SUDS (Steve's Unreal Dialogue System)
fork-unity-atoms
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
fork-WinBle
A set of C++ classes to abstract the win32 api calls required to enumerate and interact with ble devices on windows
pairwise-voting
Pair generator for sparse pairwise voting
simple-tabular-reduction
Implementation of Optimized Simple Tabular Reduction for Table Constraints
unity-particles
ParticleSystem controller to re-use the same particle system.
unity-persistence
Platform independent methods for saving and loading user data in Unity.
unity-quitting
Quit Unity uniformly across all platforms.
unity-serializedobjects
Showing what happens to private fields when entering play mode.
unity-utilities
Undo wrapper that doesn't require `#if UNITY_EDITOR`
unity-versioning
Mark assets dirty to force reserialization to version control
unity-yamlcleaner
YAML Cleaner