Luis Blázquez Miñambres's repositories
influencer-detection
This is a project consisting on the extraction of tweets from users on Twitter where, applying a normalized metric, will result on the detection of possible influencers and people on social media that could help brands sell and promote their products
gii-4-sci-fi-unreal-engine-game
Project based on a third-person shooter videogame using Unreal Engine 4.23 for the subject "Animación Digital" in the Computer Engineering Degree.
uc3m-fake-news-tfm
This is a project about the implementation part of the anaysis and detection of fake news or hoaxes on the final project of the Master Degree in Cibersecurity from the University Carlos III de Madrid
gii-3-interesting-poop-version-6
IPv6 application for Computer Networks course
gii-3-math-functions-wpf
Project developed in C# using WPF framework to create an aplication to draw and represent multiple math functions as graphs for the subject "Interfaces Gráficas" in the Computer Engineering Degree.
gii-3-multi-fracture-multicast
Multicast IP application for Computer Networks course
gii-3-sockets
Trabajo de Redes I (Sockets de Berkeley en C)
gii-3-whatsapp-message-communication-arduino
Trabajo Final de la asignatura Periféricos para la realización del sistema de mensajería Whatsapp y visualización de mensajes y comunicación haciendo uso de la herramienta Arduino
gii-4-a-asterisk-algorithm
Project based on the implementation of an improvement or a better solution to the problem given in PROLOG using A* algorithm using Java for the subject "Fundamentos de Sistemas Inteligentes" of the Computer Engineering Degree
gii-4-gensim-song-recommender
Project based on the implementation of a music recommendation system using Gensim Tool (G2) for the subject "Fundamentos de Sistemas Inteligentes" of the Computer Engineering Degree
gii-4-lost-in-stupid-parentheses
Project based on the implementation of a solution of a problem using LISP language for the subject "Fundamentos de Sistemas Inteligentes" of the Computer Engineering Degree
gii-4-prologistic-box-sorting
Project based on the implementation of a solution to a problem dedicated to the sorting and extraction of a bunch of boxes in a group of stacks inside a warehouse using PROLOG language for the subject "Fundamentos de Sistemas Inteligentes" of the Computer Engineering Degree
gii-4-story-of-a-rpg
Project based on a RPG videogame in 2D using Unity environmentfor the subject "Animación Digital" in the Computer Engineering Degree.
investpy_portfolio
investpy_portfolio - is a Python package to generate stock portfolios
logohunter
Deep learning tool to find brand logos in everyday pictures
mii1-computacion-grafica
This repository contains all the projects related to the final tasks of the subject "Graphical Computing" from the Master in Computer Engineering of the University of Salamanca.
mii2-classification-models-study
This repository contains the study of several classification models, as well as the development of the naive-bayes classification algorithm in python of the subject "Intelligent Systems" from the Master in Computer Engineering of the University of Salamanca
mii2-mobile-app-practises
This is the repository containing all the practises of the subject "D.A.A.M" from the Master in Computer Engineering of the University of Salamanca using Android Studio and developing several apps to increase the knowledge of coding for mobile devices
mii2-paipo-d3-web
This is a webpage for data representation using d3.js applying the resources given in the subject "P.A.I.P.O" from the Master in Computer Engineering of the University of Salamanca.
mii2-SUEM-projects
Final project based on the implementation of the laberynth game and a security alarm system using Kinetis Boards of the subject "Embedded and Mobile Ubiquitous Systems" from the Master in Computer Engineering of the University of Salamanca.
rasa
💬 Open source machine learning framework to automate text- and voice-based conversations: NLU, dialogue management, connect to Slack, Facebook, and more - Create chatbots and voice assistants
usal-gii-1-conecta4
Trabajo de la asignatura Computadores II acerca de la implementación del juego "Cuatro en Raya" haciendo uso del lenguaje ensamblador del Motorola 6809
usal-gii-3-films-web-design
Trabajo de IPO(Interacción Persona-Ordenador) en CSS y HTML para el diseño de paginas web de cine y tecnología
usal-gii-3-funciones-matematicas-cocoa
Trabajo Final de Interfaces Graficas de Usuario en Objective-C utilizando el Framework Cocoa para Mac OS
usal-gii-3-rip-ospf
Trabajo de Redes II utilizando el simulador GNS3 para la realización y comprensión de los protocolos RIP y OSPF
usal-gii-4-openGL-textures
Trabajo de "Animacion Digital" acerca de las texturas en OpenGL