Luis R. Izquierdo's repositories
standingovation
NetLogo model described by Miller and Page in their paper: Miller, J. H. and S. E. Page (2004). "The standing ovation problem" Complexity 9(5): 8-16.
agent-based-evolutionary-game-dynamics
NetLogo models developed in the book "Agent-Based Evolutionary Game Dynamics"
recombranch
NetLogo model of technological transitions designed to explore the dynamics of innovation.
wc-lr-bertrand
NetLogo model designed to analyse the Win-Continue, Lose-Reverse (WC-LR) rule in duopolies with differentiated products where firms compete in prices.
abed-2pop
Agent-Based Evolutionary Dynamics in 2 populations
schelling
Schelling's model of spatial segregation.
3s-RD-selective-assortment
Mathematica notebook created to analyze the replicator dynamics in 3-strategy games under positive and negative selective assortment
bep-centipede
Best Experienced Payoff dynamics in the Centipede game
centipede-test-two
NetLogo model designed to analyze the "Test two, choose the better" rule in the centipede game.
Cyp-By_fluctPop
NetLogo model designed to analyse the effect of conditional dissociation in the evolutionary emergence of cooperation.
luis-r-izquierdo.github.io
My GitHub page
mathematica-scripts
Short Mathematica notebooks that I will probably use again in the future
mequ
NetLogo model model designed to study the effects of quality uncertainty and incomplete information on market dynamics.
nbepa1-socg
NetLogo model designed to analyze the nBEPA1 (noisy Best Experienced Payoff, test All, 1 trial) protocol in Single Optimum Coordination Games
nbepa1-socg-nw
NetLogo model designed to analyze the nBEPA1 (noisy Best Experienced Payoff, test All, 1 trial) protocol in Single Optimum Coordination Games, played in networks
pair-approximation
Mathematica notebook created to solve the pair approximation for 2x2 symmetric games on regular networks (see chapter III-5 of the book "Agent-based Evolutionary Game Dynamics")
random-walk
NetLogo model designed to illustrate the usefulness of the theory of Markov chains to analyse computer models.
reinforcement-learning-2x2
NetLogo model where two reinforcement learners play a 2x2 game.
schelling-sakoda-refuting-machine
NetLogo implementation of Schelling-Sakoda model of spatial segregation
wc-lr-cournot
NetLogo model designed to analyse the Win-Continue, Lose-Reverse (WC-LR) rule in Cournot oligopolies.