This is the resulting code from me learning OpenGL.
During the process I try taking an object oriented approach and put as much as I can (and that is reasonable) into structs.
The code written during my process of learning OpenGL
This is the resulting code from me learning OpenGL.
During the process I try taking an object oriented approach and put as much as I can (and that is reasonable) into structs.
The code written during my process of learning OpenGL