Lucas Montenegro Carvalhaes's repositories
UnetCharacterController
A draft on a Unity UNET based authoritative character controller with prediction, reconciliation and interpolation.
CC2-Compilador-LA-C
Trabalho da disciplina compiladores 2. Compilador de Linguagem Algorítimica -> C
Centurion
This is a entity manager for the LIBGDX Library. This provides a nice simple interface for creating entities for your game with integration with Box2D. The framework also provides very easy networking for your game. Follows a simplification of valve's networking paper on entity synchronization.
carpentersblocks
A Minecraft mod.
DramaOMeter
A drama measuring tool to help you meme your friends drama.
ExplosionEngineering
Minecraft mod experience
Freelance-LazerEBebe
Freelance website work
GLTFUtility
Lightweight GLTF importer for Unity
InterpolationSimulator
A simple simulator for testing interpolation code. Written in processing.
jeelizGlassesVTOWidget
JavaScript/WebGL glasses virtual try on widget. Real time webcam experience, robust to all lighting conditions, high end 3D PBR rendering, easy to integrate, fallback to server-side rendering
LeftZDead
Playground on LibGDX 3D api
LinuxFileSystemBenchmark
A benchmark to test different linux writing speeds
lucasmontec.github.io
My portfolio http://lucasmontec.github.io/
old-co-nf-website
This is my old website with some projects. I wanted to save the code as reference.
Portifolio
Meu portifólio
portifolio-maisa
Portifolio da designer Maisa Fernanda
scala-neural-net-test
A simple implementation of a neural network with a genetic algorithm to train it
Stackboard
A simple JAVA clipboard helper that lets you stack text (currently only text).
talecode-documentation
the documentation for the talecode language
TCP-UDP-Chat
Simple chat application with server. This is for my university.
TerrainGeneration
Some terrain generation algorithms (with visualization). Documented.
textFighters
A example multiplayer RPG on the AlienTextEngine
Unity-Roslyn
The Microsoft C# binaries compiled for Unity
VContainer
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.