Lucas V. Schuermann's repositories
ten-minute-physics-rs
Reimplementation of Matthias Müller's "Ten Minute Physics" demos in Rust with WASM + WebGL
mueller-sph
A concise 2D implementation of Müller's interactive smoothed particle hydrodynamics (SPH) paper in C++
pcisph-wasm
2D Predictive-Corrective Smoothed Particle Hydrodynamics (SPH) simulation in Rust with WASM + WebGL
intro-to-datascience
Curriculum for DevFest 2017 at Columbia University
pbd-fluid-rs
2D Position Based Fluid simulation in Rust with both WASM and native targets
mueller-sph-rs
A concise 2D implementation of Müller's interactive smoothed particle hydrodynamics (SPH) paper in Rust
webxr-raytracer
A lightweight WebXR GLSL raytracer built for real-time visualization of a black hole in VR
fetchit-rl-grasping
DDPG+HER with demonstration RL grasping experiments for CS6731 final project
neurokernel
Development fork for the Neurokernel Project (I/O Interface)
alekseevskii
Numerical classification of unimodular Einstein Lie groups towards resolving the long-standing generalized Alekseevskii conjecture
arduino-discrete-fft
Arduino discrete fixed fast Fourier transform implementation for ELEN1201 final project
audio-energy
Audio spectral energy visualization towards onset detection
lucas-schuermann.github.io
Github Pages redirect
matthias-research-pages
My web page containing all the demos from my youtube channel "Ten Minute Physics" www.youtube.com/c/TenMinutePhysics
swe-talk-materials
Examples for "Writing Good Code" Talk, Columbia Fall 2016