lskh / Menschen-und-Magie

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What is this?

Menschen & Magie is a collection of house rules
for the original fantasy roleplaying game, published in 1974. It's written in german.

It is compatible with the original game and all retro clones and simulacrum games, based on the original game. If you don't know what a retro clone is, have a look at this article.

You can have a look at the current versions of the formatted books here:

If you'd like to have a hardcopy, or just feel like throwing some money in my direction, Wanderer Bills stuff is available digitally and for print on demand on DrivethroughRPG.

License

Most parts of Menschen & Magie are released under the Open Gaming License, OGL 1.0a. For the exact terms have a look at license.md and the front matter of each individual PDF.

In short: You may print your own copy for private use, and you may give away or sell copies at cost to your friends.

However, before you publish a derivative of Menschen & Magie really have a close look at the license and the front matters of the books. You can use most parts for your own work, but not all of it, and you might have to ask some people for permission.

Also, don't take for granted that I applied the OGL properly. If you reprint these books or publish derivatives be sure that you've understood all implications and take care for proper application of all licenses yourself!

If you have any questions about this contact wandererbill73@gmail.com.

Dependencies

In order to build a copy of Menschen & Magie you'll need the following software packages:

  • pandoc 2.9.2.1 or lower
  • texlive-latex-recommended
  • make

You can install these packages on Debian / Ubuntu based Linux systems like this:

sudo apt install pandoc texlive texlive-latex-recommended texlive-latex-extras \
                 texlive-luatex texlive-lang-german texlive-fonts-extra make \
                 imagemagick inkscape

On Arch Linux probably something like:

sudo pacman -S make pandoc texlive imagemagick inkscape

Current Arch Linux uses pandoc 2.11.2 which introduced some changes causing the build process to fail. Have a look at the Makefile for a workaround.

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