Michael S. Kataev (lpestl)

lpestl

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Location:Saint Petersburg

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Michael S. Kataev's repositories

UnrealSlateAppTemplate

Project template for creating cross-platform desktop applications based on Unreal Engine. For the GUI, the Slate UI Framework (part of UE) is used.

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UnrealCommander

UnrealCommander - cross-platform file manager based on Slate UI Framework (UE4)

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DevToolsSet

UnrealEngine plugin, which contains a set of convenient classes and functions that simplify the development process for UE Developer.

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StateMachinePlugin

Extends the editor's capabilities to create state machine assets, in the form of a graph editor

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UE4ContributionCases

Here are collected cases of my participation in UE4. Found bugs, their reproduction before and after fixing.

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UEBuffSystem

Simple system of Buffs (effects that affect game entities)

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ArgsPasser

A standalone UI application for launching other applications with different sets of arguments. Based on Unreal Engine 4 ( Slate UI framework )

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awesome-wpf

A collection of awesome WPF resources, libraries and UI controls.

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ConwaysGameOfLife

Conway's Game of Life

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CppServer

Ultra fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution

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doublecmd

Double Commander is a free cross platform open source file manager with two panels side by side.

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ExternalScriptLauncherModule

Unreal Engine module for launching external applications and scenarios, created for work inside Unrial Engine Applications/Games.

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JSpeccy

A multiplatform ZX Spectrum emulator written in Java

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lpestl

✨special ✨ repository

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LudoPawns

Ludo - mini game on UE4

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NotAPostman

A simple web API testing UE plugin and application. An analogue of such applications as Postman, Thunder, etc. Just for fun!

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NotAPostmanDemo

Demo on Unreal Engine for NotAPostman plugin

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NumericalTweener

Numerical Tweener - a small set of blueprint functions for smoothly animating (changing) numerical variables.

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ofFluidSimulation

Simulating Fluids

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openFrameworks

openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

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PhotoOrganizer

A simple utility to automate the process of organizing and arranging photos (image files) into structured sub directories.

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ProceduralMeshDemos

Examples of procedural mesh generation in Unreal 4.

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Quake-III-Arena

Quake III Arena GPL Source Release

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SmallUsefulTools

Small useful tools

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TortoiseGit

Windows Explorer Extension to Operate Git; Mirror of official repository https://tortoisegit.org/sourcecode

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UnrealEngine_NVIDIAGameWorks

This repository contains stable builds of several Nvidia technology merged together in Unreal Engine 4.18.3 - Visual Studio 2015 Recommended* Note: Wavework usage requires CUDA cores, which means Nvidia only https://www.unrealengine.com

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