Josh Lawrence's repositories
HalfEdgeCatmulClarkSubdivision
Half Edge data structure manipulation(inserting vertices, edges, triangulating faces, extruding faces) and Catmul-Clark Subdivision
magicka.vim
The Magicka colorscheme for Vim
AnimationStylizer
A project with Grace Xu wherein we implemented a recent siggraph paper
CUDA-Rasterizer
CIS565: CUDA Rasterizer
loshjawrence
github page readme
Stream-Compaction
CIS565 Project2-Stream-Compaction
Alduin
A Vim Colorscheme
AnimationProjects
A few animation projects from an animation course at UPenn
CUDA-Flocking
An introduction to CUDA programming by way of a Boids Flocking simulation
Debugging-Lab
CUDA Nsight Debugging Lab - Code
DirectXSelfLearning
Learn and play around with directx
GraphicsRelatedLibs
A personal backup of some compiled graphics libs. See links for owner/authors of these libs. GLEW, GLFW, SOIL2, Open Asset Importer. x86 x64 debug release. https://github.com/assimp/assimp https://bitbucket.org/SpartanJ/soil2 http://www.glfw.org/ https://github.com/nigels-com/glew
NoiseExamples
backing up some noise examples
random
random code backup (testing, stow-away, etc)
UnityTutorialAsteroids
Unity Tutorial making asteroids
zig
zig learn and experiment