Evan's starred repositories

CppCoreGuidelines

The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++

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spdlog

Fast C++ logging library.

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workflow

C++ Parallel Computing and Asynchronous Networking Framework

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boost

Super-project for modularized Boost

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NoahGameFrame

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

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fastsocket

Fastsocket is a highly scalable socket and its underlying networking implementation of Linux kernel. With the straight linear scalability, Fastsocket can provide extremely good performance in multicore machines. In addition, it is very easy to use and maintain. As a result, it has been deployed in the production environment of SINA.

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nana

a modern C++ GUI library

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mrustc

Alternative rust compiler (re-implementation)

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gamedev_libraries

A collection of open source c/c++ libraries for gamedev

mixer

Add-on for real-time collaboration in Blender.

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OpenMajiang

OpenMajiang, 一个完整的麻将软件(h5 + app)

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IPC

IPC is a C++ library that provides inter-process communication using shared memory on Windows. A .NET wrapper is available which allows interaction with C++ as well.

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OcclusionCulling

Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.

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Quic.NET

A .NET C# Implementation of QUIC protocol - Google's experimental transport layer.

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libgonet

C++ network library based on `libgo`.

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FindWDK

CMake module for building drivers with Windows Development Kit (WDK)

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gce

The Game Communication Environment (GCE) is an actor model framework for online game development.

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gkern

🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)

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brink

基于boost::asio的server,简洁,高效

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braid-go

Ease used microservice framework

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NFrame-java

NFrame for java

coroserver

Multi thread TCP server with Boost.Asio and Boost.Coroutine

elm-architecture-cpp

An implementation of the Elm Architecture for C++17

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ccl

[unofficial mirror] C Container Library https://github.com/jacob-navia/ccl

rioring

C++17 based cross platform async network i/o library. Win32 Registered i/o / Linux io_uring.

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resp

RESP(REdis Serialization Protocol) C++ Implementation

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actorx

An actor-model based cross-language communication library

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detector

A header-only C++ library for checking the host os/compiler in a modern way.

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conan-mysql-connector-c

[OBSOLETE] The recipe is now in https://github.com/conan-io/conan-center-index

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