Evan's starred repositories
CppCoreGuidelines
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
NoahGameFrame
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
fastsocket
Fastsocket is a highly scalable socket and its underlying networking implementation of Linux kernel. With the straight linear scalability, Fastsocket can provide extremely good performance in multicore machines. In addition, it is very easy to use and maintain. As a result, it has been deployed in the production environment of SINA.
gamedev_libraries
A collection of open source c/c++ libraries for gamedev
OpenMajiang
OpenMajiang, 一个完整的麻将软件(h5 + app)
OcclusionCulling
Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.
NFrame-java
NFrame for java
coroserver
Multi thread TCP server with Boost.Asio and Boost.Coroutine
elm-architecture-cpp
An implementation of the Elm Architecture for C++17
conan-mysql-connector-c
[OBSOLETE] The recipe is now in https://github.com/conan-io/conan-center-index