Giters
looplab
/
fsm
Finite State Machine for Go
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Stargazers:
2834
Watchers:
51
Issues:
58
Forks:
312
looplab/fsm Issues
event handling but keeps in current state
Closed
2 months ago
Comments count
1
self transitions result in no:transition
Updated
2 months ago
Why does the following test produce a data race?
Closed
2 months ago
Comments count
2
Support for External State Storage and Reusability of FSM Instances
Updated
2 months ago
Comments count
1
Should cancelFunc be public?
Updated
8 months ago
Comments count
1
Self Transitions
Closed
6 years ago
Comments count
11
Multiple callback coverage bugs for the same event
Closed
10 months ago
Comments count
1
Changing `Event.Dst` in before-event callback do not changing dst of transition
Updated
a year ago
Comments count
1
Deadlock calling `Event` in after-event callback when current state == dst
Updated
a year ago
How to cancel a transition in callback?
Updated
a year ago
Callbacks for complex FSM
Updated
a year ago
Comments count
2
callback error
Updated
a year ago
Comments count
4
Allow "No Transition"
Updated
a year ago
Comments count
1
Separate module path for the v1 releases
Closed
2 years ago
Using enum instead strings
Updated
2 years ago
FSM persistance
Updated
2 years ago
Comments count
3
Context in event handlers
Closed
2 years ago
Comments count
2
Why fsm code not update to the latest version
Updated
2 years ago
Comments count
3
fsm.Event(ctx, ...) not work properly with context.WithTimeout()
Updated
2 years ago
Comments count
2
Can FSM.Transaction() accept a parameter to cancel the asynchronous transaction?
Updated
2 years ago
Comments count
2
when I use SetState in a callback in a `before_<event>` => deadlock
Updated
2 years ago
Comments count
4
Scheduling internal transitions within callbacks
Closed
2 years ago
Comments count
5
Proper way to call Events
Closed
2 years ago
Comments count
5
Deadlock when event is fired in callback
Closed
2 years ago
Support conditional transitions
Updated
2 years ago
Comments count
3
Is this abandoned?
Closed
3 years ago
Comments count
2
Any plan for supporting UML state machine?
Updated
3 years ago
Comments count
1
could the dst state to be set in the event handler?
Closed
3 years ago
Comments count
3
Update to match javascript-state-machine v3
Updated
3 years ago
Comments count
1
cant go back?
Closed
3 years ago
Comments count
2
How can I set a event from any Src state to a Dst state?
Updated
3 years ago
Comments count
1
Return errors as wrapped errors instead of a custom struct
Updated
3 years ago
Comments count
1
Testing FSM objects: reflect.DeepEqual fails when FSM attribute is set on an object
Updated
3 years ago
Comments count
1
fix typo
Closed
3 years ago
Comments count
1
How can I use callback to check before status transition?
Updated
3 years ago
Comments count
2
New Release ?
Closed
3 years ago
Comments count
2
No Transition error should not be handled when there is an event with same source and destination.
Closed
8 years ago
Comments count
2
Provides a v1 release
Updated
3 years ago
Comments count
7
Is it one redundant code?
Updated
3 years ago
SCXML support
Updated
3 years ago
Comments count
4
Graphviz/Dot graph output of FSM
Closed
3 years ago
Comments count
5
May I define the FSMs class dynamically through config file or database
Closed
3 years ago
Comments count
1
Release
Closed
4 years ago
Comments count
2
Panic appearing in callback causes weird error
Closed
4 years ago
Comments count
1
Trivial documentation typo
Closed
4 years ago
Suspicious work with a mutex
Closed
6 years ago
Comments count
2
Available Transitions/Events
Closed
6 years ago
Comments count
2
Preconditions, PostConditions, transitions, onEntry, onExit
Updated
8 years ago
Comments count
6
Double transitions possible as "active transition" is only activated post "before_"-callbacks
Closed
8 years ago
Comments count
2
Thread safety of calls that result in transitions
Closed
8 years ago
Comments count
1
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