loopj / opengl-racing-game

Simple OpenGL racing game I made back in 2001, just rediscovered the dusty zip file

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Race Game
Version 0.5
by foobar and judeo

Released under the MIT License

Music by:
GrayZ (Sensation [NG cut])
djhoohaa (Get your Growler out!)

############
# WANTED!! #
############

o Bug Testers
o Level Designers
o Feature Suggestions
o All Comments

###############
# Readme File #
###############
Aims to be similar to high speed racing games Star Wars:
Episode One Racer and Wipeout in gameplay and graphics.

#############
# Features: #
#############

 Complete/In Progress:
 ====================
   Model and Texture Loading
   Texture Coordinates
   Object Speed/Accelleration
   Air resistance
   Skybox
   Maximum Speed
   Acceleration Variable
   Timings of redraw
   Rotation Response Accel
   Ship Rotation
   Fixed Rotation Keylock
   Realistic Looking Turning
   Air Brakes (Faster Deccel)
   Load Textures/Map as Needed
   Loading Screen
   Fixed Ship Drift
   Dynamic Level Loading
   Menu + Navigation
   Better Texture Loading
   Nice Error Function
   Sound and Music
   Text Masking (Alpha Channel)
   Better Map Loading
   Debug Messages
   
   HUD:
    o Timer
    o Radar
    o Framerate
    o Speed

   Config File:
    o Screen Resolution	
    o Screen Depth
    o Audio Toggle
    o Fullscreen Toggle
    o Debug Toggle
    o FPS Toggle

   Messages:
    o Error	-> msg & exit
    o Warning	-> msg
    o Debug	-> info


 To Implement:
 ============
   Angle Detection:
    o Wall detection
    o x and z-axis tilting
    o Crashing and Damage
    o Falling from High
    o Bouncing off Walls
    o Impacts/Surface Change
   Boundary detection (broken)
   Nicer Physics Engine
   Lap Counter
   Opponents and AI
   Environment/Object Loading
   Lighting
   Reflections
   Jet Particle Effect

############
# Gameplay #
############

This is in essence just a demo of what is to come, the main
racing features such as lap timing, lap counting, and AI
racers are far from complete, so just enjoy the eye candy.

The default keys are:

Forward:	W
Backward:	S
Left:		A
Right:		D
Air Brake:	Space
Fullscreen:	F1

These keys can be changed by editing the config file, which
is fairly self explanatory.

Have fun 
	- foobar

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Simple OpenGL racing game I made back in 2001, just rediscovered the dusty zip file

License:MIT License


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