Lokesh Vishwakarma (lokeshvishwakarma)

lokeshvishwakarma

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Company:@zynga

Location:Pune

Twitter:@lokivishwakarma

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Lokesh Vishwakarma's starred repositories

ImGuiHydraEditor

ImGui Hydra Editor is a USD editor written in c++ with the ImGui and OpenUSD frameworks.

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Mimic

An open-source Maya plugin for controlling Industrial Robots. Written in Python 3.

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Scene-Profiler

The Scene Profiler Tool optimizes Unity scenes by profiling physics, audio, particles, lights, materials, meshes, and textures, identifying performance bottlenecks to enhance efficiency.

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Depth-Anything-for-Nuke

[CVPR 2024] Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data. Foundation Model for Monocular Depth Estimation

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nuke_comfyui

API to be able to use ComfyUI nodes within nuke, only using the ComfyUI server

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DSINE-for-Nuke

Surface Normal Estimation for Nuke

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DASH

Quality of Life utilities package for SideFX Houdini.

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rig-inversion

Example code for the technique described in the paper "Rig Inversion by Training a Differentiable Rig Function" published at SIGGRAPH Asia 2022.

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ComfyUINuke

use stable diffusion via ComfyUI inside Nuke

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python-build-standalone

Produce redistributable builds of Python

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Gaia

Gaia Physics Engine

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NukeDockerBuild

Ready to use Docker images to build Nuke plugins for Linux, MacOS and Windows.

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modelChecker

Sanity checking tool for polygon models in Maya

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imagebrowser

A simple image browser made with python and qt

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Ro-Pool-Tool

Modular Object-Pooling Solution for Unity

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HiraTools

A bunch of useful Unity tools assisting with pooling and tweening and a lot more.

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go-chat

go-chat is a gRPC based chat CLI written in golang for command line lovers

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skinner

Skin export / import tools for Autodesk Maya

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OpenPype

Main OpenPype repository (to be deprecated)

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manim

Animation engine for explanatory math videos

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opentk

The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

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SHADERed

Lightweight, cross-platform & full-featured shader IDE

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3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

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opencv-machine-learning

M. Beyeler (2017). Machine Learning for OpenCV: Intelligent image processing with Python. Packt Publishing Ltd., ISBN 978-178398028-4.

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GLSL-PathTracer

A toy physically based GPU path tracer (C++/OpenGL/GLSL)

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NonEuclidean

A Non-Euclidean Rendering Engine for 3D scenes.

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OpenCompGraphMaya

Create simple image processing composting node graphs inside of Autodesk Maya.

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HoudiniHowtos

Houdini recipe files repository.

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