logsol / box2dweb-network-synchronisation

A demo for server side synchronisation of box2d body positions. Physical networking test for chuck.js project. Thanks for the help @jeena

Home Page:http://chuck-game.tumblr.com/post/28195131425/box2dweb-network-synchronisation

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box2d physic networking

this is a demo of 13 boxes, that are controlled by a centralised physic engine on the server. Each client has an engine of its own for dead reckoning. All boxes are updated with position, rotation, linear velocity and angular velocity.

how to use

start it by typing this into the terminal: node server.js

and open index.html via a webserver (apache or the like) at 127.0.0.1

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A demo for server side synchronisation of box2d body positions. Physical networking test for chuck.js project. Thanks for the help @jeena

http://chuck-game.tumblr.com/post/28195131425/box2dweb-network-synchronisation


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