open it in any browser
- get Chrome Canary on Windows or OSX
- go to
chrome://flags
and enableUnsafe WebGPU
- open it
- austinEng's WebGPU samples (very useful)
- WebGPU explainer (explains a few things from the spec)
- WebGPU spec (very much a spec only)
- WGSL spec (has examples+explanation)
- From 0 to glTF with WebGPU (bind groups, uniforms)
- Getting started with WebGPU compute