locherunderscore / hex-navigator

Small and compact path finding implementation using Godot

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Hex Navigator

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Summary:

A short demonstration of hexagon grid-based pathfinding with up to three agents. Includes a mode with editable map and a mode for compile stresstests.

The hexagon tileset was taken from here: https://cuddlyclover.itch.io/fantasy-hex-tiles

The creation of this game was subject of the AI in Games project 2022 at the Ulm University, Germany.

Playable at itch.io:

Check it out <3

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Small and compact path finding implementation using Godot


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