local306's starred repositories

lively

Free and open-source software that allows users to set animated desktop wallpapers and screensavers powered by WinUI 3.

Language:C#License:GPL-3.0Stargazers:14747Issues:168Issues:1446

dream-textures

Stable Diffusion built-in to Blender

Language:PythonLicense:GPL-3.0Stargazers:7757Issues:110Issues:540

Il2CppDumper

Unity il2cpp reverse engineer

t3

Tooll 3 is an open source software to create realtime motion graphics.

Bandai-Namco-Research-Motiondataset

This repository provides motion datasets collected by Bandai Namco Research Inc

NavMeshComponents

High Level API Components for Runtime NavMesh Building

Language:C#License:MITStargazers:3006Issues:193Issues:0

MapsModelsImporter

A Blender add-on to import models from google maps

Language:PythonLicense:GPL-3.0Stargazers:2416Issues:81Issues:282

HoudiniHowtos

Houdini recipe files repository.

Language:MathematicaLicense:MITStargazers:954Issues:122Issues:2

volsample

Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.

Language:C#License:MITStargazers:628Issues:48Issues:1

TrueTrace-Unity-Pathtracer

A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others

Language:C#License:MITStargazers:626Issues:14Issues:14

Compute-Shaders-Fluid-Dynamic-

Fluid Simulation Implementation in Compute Shaders using Unity3D

Language:C#License:MITStargazers:541Issues:19Issues:1

unity-utils

A set of single script utils used throughout my projects

OpenVDBForUnity

Unity plugins for OpenVDB

Language:C#License:MITStargazers:258Issues:20Issues:20
Language:C++License:MPL-2.0Stargazers:177Issues:9Issues:4
Language:PythonLicense:MITStargazers:110Issues:4Issues:6

sd-model-organizer

model organizer extension for stablediffusion-web-ui

Assorted-Houdini-Demos

Toy projects I play with during weekends :)

License:MITStargazers:94Issues:10Issues:0

AutoSkeleton

Trinity College Dublin developed auto-skeleton tools that can be used to quickly create skeletal structures from human character meshes in the Houdini 3D animation software.

License:GPL-3.0Stargazers:66Issues:17Issues:0

unity-hotspot-uv

Hotspot UV for Unity with ProBuilder support

Language:C#License:MITStargazers:64Issues:7Issues:1
Language:PythonLicense:GPL-3.0Stargazers:49Issues:7Issues:18

node_wrangler_octane

node_wrangler changed to support octane

Language:PythonLicense:GPL-2.0Stargazers:48Issues:5Issues:33

substance-painter-merger

Submerger - A workaround for merging texture sets from substance painter

Language:JavaScriptLicense:MITStargazers:38Issues:3Issues:0

blender-geometry-nodes-collection

A collection of procedural geometry nodes tools developed by CGVIRUS studio

StylizedCulling-VertexShaderFunction

A vertex shader function that culls meshes with Squash/Stretch based on their distance to the player.

houflipbook

Houdini Flipbook render Ops