1/ Use sea 3d on three js and away.
2/ Flash Oimo engine on Three.js.
http://lo-th.github.io/loth/index_combo_oimo.html
3/ Diana Character (Away3d & sea3d 1.6).
V1 : http://lo-th.github.io/loth/diana/index.html
V2 : http://lo-th.github.io/loth/diana/index2.html
4/ OimoPhysics worker preview (Away3d & sea3d 1.6).
http://lo-th.github.io/loth/oimo.fl/index.html
5/ My current work for Kuk-a-droid, full optimized remodeling, UV texture creation, texture render, three.js code.
( original model .DAE no uv map = 8.50 Mb / test export sea3d no uv = 2 Mb / final model optimized with full uv = 503 Kb )
http://lo-th.github.io/loth/kuk-a-droid/index.html
6/ Three.js shader test with sea3d