lm165678's repositories
Abandoned-Spaceship-Godot-Demo
Godot 4 demo scene of abandoned spaceship in overgrown hangar.
AndroidX-UE4
AndroidX support for Unreal Engine 4
angle
A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.
awesome-casestudy
📕 Curated list of technical case studies on WebGL and creative development
awesome-vulkan
Awesome Vulkan ecosystem
embree
Embree ray tracing kernels repository.
engine
Fast and lightweight JavaScript game engine built on WebGL and glTF
GenericFoliage
Spawn foliage using geospatial data in UE5
gl_cadscene_rendertechniques
OpenGL sample on various rendering approaches for typical CAD scenes
glsl-shaders
This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
GPU-Book
ShaderX, GPU Pro, GPU Zen
gpu.js
GPU Accelerated JavaScript
instanced-skinned-mesh
example of instanced rendering with skinned models in OpenGL3.3
melonJS
a fresh & lightweight javascript game engine
nipplejs
:video_game: A virtual joystick for touch capable interfaces.
Piccolo
Piccolo (formerly Pilot) – mini game engine for games104
rasterizer
A state-of-the-art software occlusion culling system
ShellFurGodot
Add-on that adds a fur node to the Godot engine, using a shell based approach to imitate fur strands.
SsrFilter
Stand alone SSR filter for jMonkeyEngine3
stride
Stride Game Engine (formerly Xenko)
TEORT_WebGL
Attempt on WebGL, refinement of rendering technology.
The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
ue4-xcode-vscode-mac
Guide on creating UE4 C++ project on Mac
Unity3D-CG-programming
Various shaders.
volumetric-fog
An OpenGL sample that demonstrates Volumetric Fog using a frustum-aligned voxel grid and compute shaders.
VolumetricLighting
Volumetric Lighting library for JMonkey Game Engine
WebGL-Fluid-Simulation
Play with fluids in your browser (works even on mobile)
webgl-fundamentals
WebGL lessons that start with the basics
WebGL-RealTimeFur-SEDDI
Real Time Fur rendering using Kajiya´s method for shading. Made in WebGL.
yuzu
Nintendo Switch Emulator