Bytedance-UnionAD
Pod for Bytedance-UnionAD only support x86_64, armv7, armv7s, arm64.
How To Get Started
-
Download Bytedance-UnionAD and try out the included example app
-
Check out the documentation for a comprehensive look at all of the APIs available in Bytedance-UnionAD
-
If you have other questions, please read FAQ first
Installation with CocoaPods
CocoaPods is a dependency manager for Objective-C, which automates and simplifies the process of using 3rd-party libraries like Bytedance-UnionAD in your projects. You can install it with the following command:
$ gem install cocoapods
Podfile
To integrate Bytedance-UnionAD into your Xcode project using CocoaPods, you must install Git LFS first,then specify it in your Podfile:
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '9.0'
target 'TargetName' do
pod 'Bytedance-UnionAD'
end
Then, run the following command:
$ pod install
Pod access is only supported after version 1982
If you want to get Bytedance-UnionAD before version 1982 ,Please go to union for more information.
Author
Siwant
License
Bytedance-UnionAD is available under the MIT license. See the LICENSE file for more info.
FAQ & feedback channel
- Developers could refer to the common problem documentation on the Pangle whenever encountered any problems during the integration process: https://partner.oceanengine.com/doc?id=5dd0fe618507820012088272
- Error code reference document: https://partner.oceanengine.com/doc?id=5de4cc6d78c8690012a90aa5 If the content of the document cannot solve your problem, you can try to give feedback through the official channel. Feedback channel: "Pangle Platform-Help-Feedback"
Reward test
-
Pangle will invite some developers to grayscale the new version of the SDK, please pay attention to the notice in the station. You can send an email to union_tech_support@bytedance.com to apply for the new version of the Pangle SDK. Your participation is highly appreciated!
-
SDK information
- Version Number: 3.2.0.0
- Updated: 2020-08-11
- Change Log: 1.Playable white screen issue fixed 2.Fixed some bugs